/* Gameplay Section Styles */
.gameplay-section {
  padding: var(--spacing-xxl) 0;
  background: linear-gradient(
    135deg,
    var(--surface-color) 0%,
    var(--background-color) 100%
  );
  position: relative;
  overflow: hidden;
}

.gameplay-section::before {
  content: "";
  position: absolute;
  top: 0;
  left: 0;
  right: 0;
  bottom: 0;
  background: url('data:image/svg+xml,<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100"><defs><pattern id="grid" width="10" height="10" patternUnits="userSpaceOnUse"><path d="M 10 0 L 0 0 0 10" fill="none" stroke="rgba(0,212,255,0.1)" stroke-width="0.5"/></pattern></defs><rect width="100" height="100" fill="url(%23grid)"/></svg>');
  opacity: 0.3;
  pointer-events: none;
}

.gameplay-content {
  display: grid;
  grid-template-columns: 1fr 1fr;
  gap: var(--spacing-xl);
  align-items: center;
  position: relative;
  z-index: 2;
}

.gameplay-text h3 {
  color: var(--primary-color);
  font-size: 2rem;
  margin-bottom: var(--spacing-md);
  position: relative;
}

.gameplay-text h3::after {
  content: "";
  position: absolute;
  bottom: -10px;
  left: 0;
  width: 60px;
  height: 3px;
  background: var(--secondary-color);
  border-radius: 2px;
}

.gameplay-text p {
  color: var(--text-secondary);
  font-size: 1.1rem;
  line-height: 1.7;
  margin-bottom: var(--spacing-md);
}

.gameplay-features {
  margin-top: var(--spacing-lg);
}

.gameplay-features li {
  color: var(--text-secondary);
  font-size: 1rem;
  margin-bottom: var(--spacing-sm);
  padding-left: var(--spacing-md);
  position: relative;
  display: flex;
  align-items: center;
  gap: var(--spacing-sm);
}

.gameplay-features li::before {
  content: "🛴";
  position: absolute;
  left: 0;
  font-size: 1.2rem;
}

.gameplay-image {
  position: relative;
  border-radius: var(--border-radius-lg);
  overflow: hidden;
  box-shadow: var(--shadow-lg);
  transition: var(--transition-normal);
}

.gameplay-image:hover {
  transform: translateY(-10px);
  box-shadow: 0 20px 40px rgba(0, 0, 0, 0.3);
}

.gameplay-image img {
  width: 100%;
  height: auto;
  display: block;
  transition: var(--transition-normal);
}

.gameplay-image:hover img {
  transform: scale(1.05);
}

/* Responsive design */
@media (max-width: 767px) {
  .gameplay-content {
    grid-template-columns: 1fr;
    gap: var(--spacing-lg);
  }

  .gameplay-text h3 {
    font-size: 1.5rem;
  }

  .gameplay-text p {
    font-size: 1rem;
  }

  .gameplay-features li {
    font-size: 0.9rem;
  }
}

@media (min-width: 768px) and (max-width: 1023px) {
  .gameplay-content {
    gap: var(--spacing-lg);
  }

  .gameplay-text h3 {
    font-size: 1.75rem;
  }
}

/* Animation for gameplay section */
.gameplay-section.fade-in {
  animation: fadeInUp 0.8s ease-out;
}

.gameplay-text.fade-in {
  animation: slideInLeft 0.8s ease-out;
}

.gameplay-image.fade-in {
  animation: slideInRight 0.8s ease-out;
}

@keyframes fadeInUp {
  from {
    opacity: 0;
    transform: translateY(30px);
  }
  to {
    opacity: 1;
    transform: translateY(0);
  }
}

@keyframes slideInLeft {
  from {
    opacity: 0;
    transform: translateX(-30px);
  }
  to {
    opacity: 1;
    transform: translateX(0);
  }
}

@keyframes slideInRight {
  from {
    opacity: 0;
    transform: translateX(30px);
  }
  to {
    opacity: 1;
    transform: translateX(0);
  }
}
